Rapid Prototyping Week Five: Star Gazing

General / 19 July 2019

Week fours theme was Patterns so we created a game based on Amy's idea of a pattern constellation game. A pattern appears onscreen and you must repeat the pattern, once you do that you unlock the constellation in your "starbook" and you can read up on the history and the stars that make up the constellations. It's a casual game for aimed at an older audience and something you can play on your commute to and from work. 

I've wanted to try some pixel art out for a while now and I felt like that aesthetic suited this game and thankfully Amy agreed. We took a lot of inspiration from more modern pixel games like Celeste and Hyper Light Drifter, the colors and level of detail is gorgeous in those games.

I worked mostly on backgrounds on UI and background this week and Amy did some great work on the constellations and converted the logo beautifully into pixel form.

Amy did this great little gif to show how the game intro would play out. The logo and foreground art was done by Amy